Enter the all-virtual world of SCAD GamingFest for conversations and panel discussions with top game developers, exclusive access to new SCAD games and content, and insights from industry leaders about one of the fastest growing industries worldwide.

So many great panels including: 

Screenwriting for Games: The Challenge of Choice-Based Narratives

Panelists: Patric Verrone, writer, The Simpsons: Tapped Out, Futurama: Game of Drones, and Futurama: Worlds of Tomorrow; Sande Chen, writer, The Witcher, Terminus; Marianne Krawczyk, writer, God of War franchise, Skylanders, Knack-2, Far Cry, Prince of Persia, Shank, Shank 2
Moderated by: Lauren O’Connor, librarian, Writers Guild Foundation

From huge triple-A games to interactive online novels, engaging storytelling requires the right mix of imaginative prose and strategic writing. Join successful game writers as they talk about pitching and writing choice-based narratives, how the writers’ room in a game company differs from television series or films, and the various ways writers are utilized in the game development process.

This session produced in partnership with the Writers Guild Foundation.

Student passes are available!


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