For many years design for me was stabbing in the dark. The above picture is a clear example of this. This was the underlying drawing of an illustration I did years ago for a Sleepy Hollow illustration. My biggest problem with design was a filter. Now all my work was not this busy. However, I really struggled with understanding just because I could put something in …doesn’t mean I should. I used to love hiding things in my work. I felt it was a fun reward for viewers of my work. Yet this fun came at a terrible price of overloading the viewer with too much information. Everything was a rendered explosion of information that harmed my readability and hiearchies.
I think my trouble lay at my analysis to synthesis stages. Instead of offering the best solution, I offered all the solutions and just made priorties out of that as answer. Not good for a designer, but great for a politician. As a result, I began to recognize my weaknesses and attemtped to find artists, illustrators and designers whom I appreicated for their effeciency. My M.F.A in illustration was as much an exploration on directness for me personally as was for my acutal thesis topic.