Monthly Archives: January 2013

Unit 3 | Rhetorical Précis on Gamification

Citation: Sebastian, Deterding, Dixon Dan, Khaled Rilla, and Nacke Lennart. From Game Design Elements to     Gamefulness. ACM, 2 Penn Plaza, Suite 701, New York, NY 10121-0701, USA, 2011. Print. Deterding, Sebastian, Dan Dixon, Rilla Khaled, and Lennart Nacke. “From … Continue reading

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Unit 3: Tweet Your Topic, Round 1

The Elevator Pitch…Floor 1 Graphic design is a morphing field that brings together several disciplines to accomplish a visual stimulation to the user. Gamification is a new trend in the business environment that has gained popularity to bring fun to … Continue reading

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Unit 2: Organization after Disaster

Here are a few things left to touch upon… • Discuss the ways that you are going to keep track of the research you are doing. Make lists of the places you are exploring and what useful tips you can … Continue reading

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Unit 2: Crash of Ideas

The Crash My laptop’s hard drive had met its fate apparently. When I got off the phone with Professor Field I was about to start researching more on the connection between ramification and graphic design. That is, until my laptop … Continue reading

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Unit 2 : Free Write & Crash to Discovery

Free Writing It has been a crazy week for me. I started with one direction for my thesis topic, which then evolved into two, and then a third was brought along. When I first started my process, I went with … Continue reading

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Unit 1 : Thesis Ideas & Library Search As I searched the collection of thesis from past students in the SCAD library it started to trigger some ideas topics of my own on how to pursue ideas that I’ve already … Continue reading

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