Walt Disney Animation Presentation

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A great turnout for Disney!

We had a very special guest tonight, a SCAD animation alumni – Zach Parrish. Once a SCAD RA, he is now the Head of Animation at the Walt Disney Animation Studios in southern California.

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Since graduating in 2007, Parrish has worked on various movies such as “The Hulk” and “Alvin and the Chipmunks.” He got his foot in the door with Disney after he worked on “Alice in Wonderland,” and was hired on for “Tangled.”

“It was a Disney movie,” Parrish beamed. “I got to animate ‘Prince Charming,’ for lack of a better term.” Disney gave Parrish a lot of wiggle room for the film. “They let me prove myself.” Showing the clip where Flynn and Maximus face off at the dam, Parrish recalled working on the scene.

“I didn’t have a layout. They gave it to me and said I had to make him fight the guards, fight the horse, and the horse had to knock the pan out of his hand.”

Parrish also had a hand in animating Rapunzel herself.

“A Disney princess. A Disney princess crying,” Parrish said, noting the importance of Rapunzel’s expression during Flynn’s ‘death.’ “Not every day you get to do that stuff.” With so much room for mistake in the close-up of Rapunzel’s tears, restraint was key. “Get the expression right. Get the right expression, and really, that’ll carry it through.”

After “Tangled,” Parrish was hired on for “Wreck-It-Ralph.”

“Wreck-It-Ralph was incredibly complicated,” Parrish laughed. “It had 188 original characters.” And, as an animator, it was his job to help bring them all to life. Especially Ralph. “We wanted to separate him. He’s given up on it – given up on his code.”

Playing a slideshow, Parrish showed some early concept designs for Ralph. A happy amount of 2D art could be seen, still key in the early stages even for a 3D movie. Everything from Venellope Von Sweet to the ship Ralph crashed in Sugar Rush had an original 2D counterpart.

“Flex your animation muscles as much as you can,” Parrish said. And there’s no excuse not to at Disney. “You get an idea, you get to try it out.”

That’s how Wreck-It-Ralph’s short, “Paperman,” came about. Jeff Turley, visual developer at Disney and “Paperman” creator, proposed a short clip called “Pet” he made in Maya to Disney. And while “Pet” itself wasn’t expanded upon, Turley’s coworkers agreed that the style of his clip had great potential.  “That 2D/3D hybrid approach led to Paperman.”

Disney Internships were also a topic of conversation, particularly a new one called the “Apprentice Program.” It’s an internship with a three month “trainee” period, with a 3-6 month internship available immediately following trainee completion.

“You can apply anywhere from one to three years after graduation,” Turley explained. “Though we have been known to make some exceptions.”

Why wait? Apply now!

Week 10 Event Reminders

This is a busy week, Mouseketeers! First, we have a presentation from the Disney Company tonight in the Student Center. You can take a Silver Route bus or make the 10-15 minute walk.

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Please walk in a group! There be some questionable characters out there…

The presentation will take place on the second floor, so once you check in just go up the stairs either to the immediate left or right of you and take a seat. The lecture starts at 8 p.m. sharp.

We’ve also got a Disney Imagineer presentation this Friday at 2 p.m. at Crites Hall in room 306. Phil Bloom, “The Ride Guru,” will talk about his most recent projects and share some information about imagineering.

Thanks to Mallory Paddock for keeping us all up to date on the Facebook page!

SCAD Brings Disney Internship Guest Speakers to Trustees

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 As students filed into Trustees Theater on February 19th and Disney’s “Hawaiian Roller Coaster Ride” song hummed through the speakers, the room exploded with claps and cheers as the screen lit up with “Disney Professional Internships.”

Just a few minutes later, at 8 p.m., the music was cut and the lights were dimmed as three women took to the stage. Peter Weishar, SCAD’s Dean of Entertainment Arts, stayed on the main floor, starting off the event with a few little questions.

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“How many of you have watched a Disney movie?” Hands flew up. “How many of you have been to a Disney park?” This time, people yelled in excitement.

“Disney,” Weishar went on, “Is the most successful entertainment media the world has ever known.” He called it an “incredible creative force,” and plenty of like-minded students agreed. With that kick-start of enthusiasm, he handed the floor over to the guest speakers.

The women on stage introduced themselves – Kathy O’brien (Disney Recruiter), Carol Boyle (ESPN Creative Director), and Melissa Bruehl (Disney Recruiter).

Melissa Bruehl, a graduate from the University of Iowa, starting working for Disney right out of college in 2002 when she moved to Florida and got a job at the front desk of the Polynesian Resort. Why go to so much trouble?

“What better place is there to work than Disney?”

Now Bruehl is a recruiter, looking for talent from the next – from our – generation.

“It’s an entertainment company. It’s not just about the theme parks, not just about the cruises.” Bruehl stressed that Disney wasn’t just looking for artists, but for every major and every field. “We’ve got marketing internships, internships for engineering…”

She explained that Disney internships range by season, and they can last as little as three months or as long as 12. You have to be flexible – be ready to work late hours and skip holidays with the family. She reminded the audience that Disney is open all year long, 365 days a year.

Kathy O’brien, another Disney Recruiter, explained that she focuses on selecting interns for the Walt Disney Imagineer Internships. These typically run from June to January, and they’re open to students up to twelve months after graduation.

“The ‘story’ runs through everything that we do and everything that we touch,” O’brien said. In an Imagineer internship, students are responsible for the concept, from concept initiation to the actual installation. Recent projects include Carsland, Aulani Resort, The Disney Dream and the Disney Fantasy cruise ships, and Golden Oaks.

“When people see ‘Imagineering,’ they think ‘engineering.’ This is a misconception.” There are 140 roles within Imagineering, roles like ‘writers’ and ‘architects.’ Sadly, while there is a role for everyone, there isn’t nearly enough room for everyone.

“I choose one intern out of every two hundred applications or so,” Obrien answered when a student asked about the selection process.

But hey, don’t let that stop you. Maybe Disney’s ESPN has room for you. Carol Boyle, who joined ESPN “15 to 10 years ago,” commented that she currently works “with six to seven SCAD alumni.”

As ESPN’s Creative Director, Boyle overseas strategic design and “keeps ESPN on brand.” She works hand in hand with Production Development, a department that specializes in things like production teasers and music videos – lots of brand identity go into it. And with “Graphic Design all over” the place, this might be the right workplace for the artistically inclined.

SCAD, meet ESPN.

As the lecture drew to a close, the Q&A started, earning students some exact answers about Disney Internships:

  • All Disney internships are paid
  • Internships require you to physically be on location
  • You’re required to have reliable transportation (get a car)
  • There is no busywork – just work to help get the project done
  • New internships “pop up” every semester

If you missed this lecture, don’t fret! You can always go to the Disney Professional Internships website, or come to our next meeting and chat with SCAD Mouseketeer members who attended. See you there!