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Monthly Archives: October 2012
Unit 8: Blog 2: Processing the Process Book
You’re going to laugh or roll your eyes. That’s OK, I expect it. Most of my peers have already figured this out, some people are brand new to the program and others (like myself) are short of the halfway point. … Continue reading
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Unit 7: Blog 2: S***, I Forgot to Clean Up After My Theses
Yes, I’ve decided to take a rather “conversational” approach to a very significant phase of our graduate program: deciding a thesis topic. After all, it’s an open topic blog. I will, however, keep it clean (despite the choice of title). … Continue reading
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Unit 7: Blog 1: How Do You Design?
After exploring Dubberly’s “How Do You Design?” examples of processes, I have recently touched on one such process during Project A. Koberg and Bagnall’s reference to Analysis and Synthesis is indeed a direct reference to Horst Rittel. Rittel is the … Continue reading
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Unit 6: Blog 2: Flow
I’ve always known the term “flow” as “being in the zone,” which originally started during my young adolescent days in sports. However, I quickly realized that I rarely experienced “being in the zone,” athletically. The content definition of flow was … Continue reading
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Unit 6: Blog 1: Creative Process
Diagram of Creative Process (Section III) within Design Methodology Evaluation, Pros & Cons Based on Section III. Creation Process, of my Design Methodology, each step is not always applied to a project or followed in order as listed, yet the … Continue reading
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Unit 5: Blog 2: Video Self-Evaluation
My self-evaluation for the video presentation for Project A-Part 2, is based on the rubric provided within Unit 5, including the topics: introduction, tone, flow, visuals and timing. Introduction The most difficult hurdle was having a severe lack of energy … Continue reading
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Unit 5: Blog Entry 1: Graphic Design Definition Revisited
Awareness, Research & Methodology Three themes resurface during my experience in graduate school, and rightly so: awareness, research and methodology (in no particular order). Two of the three themes have already been stated in my original definition of graphic design. … Continue reading
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Unit 4: Blog 2: The D.I.Y. Revisit
Despite one’s trade, the fear of knowing that anyone (the amateur) can now compete in your field, doesn’t necessarily equate with your field becoming a dying occupation. Nor does it mean that your job position will become completely obsolete (although, … Continue reading
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Unit 4, Blog Entry 1: Design-Thinking Methods
Having introduced Stanford University’s d.school “Redesign the Gift-Giving Experience,” to a course of forty freshmen, there are many categories that I’ve recently learned to teach (and reflect upon) during the process of a design thinking exercise. Since there are several … Continue reading
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