Looking in on my own creative process, I think that I achieve some sort of moment of performance with the research portion. It is at this point that I am able to see other people’s ideas and take on a problem, and ask myself questions about them. For example, can I do this better? Why was this so successful, or why did it fail? Once I figure out the answers to these questions, I can begin exploring my own ideas.
Hopefully, once I explore these ideas further I can achieve a moment of disruptive wonder. Hopefully it occurs all the time, but realistically it doesn’t. When it doesn’t I have to be aware that it isn’t coming and know when to walk away for a bit. I think that is also important for any young designer, to know when you need to take a break or else you will end up pigeon holing themselves.