I am coming along with my research. Developing content for my annotated bibliography helped me focused on the areas of my topic that needed addressing. I can see that this topic can be pushed a bit further so I am working through this at the moment. I was advised to review Web 3.0 regulations and some other readings to see if I find anything that else useful. So this is my goal in unit 5.
This is me mapping my ideas. I wasn’t quite sure where this would lead me. I figured it may be a few useless bubbles, but I am actually digging this conceptual map of mine. It is illustrating exactly what I am addressing in my thesis topic. I may develop it some more or perhaps add more bubbles that will “extend” from this big Mama bubble.
I am pleased.
PQP: Rough draft and not yet proofed. Still working thesis statement but I want to clarify my thesis by simplifying it.
Problem: Mobile devices are becoming the primary portal to information on the Internet and with the increase of mobile device usage; the popularity of mobile applications has grown. In addition, research is discovering that more people are valuing an experience over material possessions. Mobile applications must be capable of becoming an “extension” of the user and anthropocentric as possible, to “transcend the material…creating an experience through a device.”
Question: Why it is crucial that mobile applications embrace user-centered design to assure the user interface and aesthetics compliment the usability and functionality of mobile applications. Why must mobile applications identify with the user in order to become an “extension” of the user?
Purpose: To reveal how a material possession, which the user has made a part of, his everyday life can transform into an experience through a mobile app that “extends” into the identity of the person.
Here is my working thesis statement.
With the increase of mobile device usage, the popularity of mobile applications has grown. Research is also discovering that more people are valuing experiences over material possessions, which supports my theory that mobile applications must be capable of becoming an “extension” of the user and be as anthropocentric as possible, to “transcend the material…creating an experience through a device.” This thesis will reveal how a material possession, a mobile device, which the user has made a part of his everyday life should transform into an experience through a mobile app that “extends” into the identity of the person.
Extra Brainstorming:


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