Thesis Explorations – Entry 1 January 14, 2013Posted by Kaleena Tucker in : Uncategorized, Unit 1 , trackback
Although it’s still very early in the process, I was originally thinking of topics involving branding and identity design. After visiting the SCAD online library, I was impressed with the diversity of topics and was quickly reminded of my interests in graphic design curriculum. I am currently teaching intro level design courses and can see the importance of a structured, and extensive curriculum. I see first-hand how lack of order, outdated software, and obsolete industry standards can make a huge negative impact on students. I think I’d like to dive into this a bit more as I continue to research this area.
Here is a list of Thesis files that I found interesting in the library:
- Sustainable graphic design education: building value and meaning in student learning by fostering citizenship (2010), by: Venancio A. Luz
- Speak of the devil: discussing self-taught culture’s role in graphic design (2010), by Lynn Ann Schneider
- Changing graphic design pedagogy: educator objectives, student realities, and professional expectations for twenty-first century workplace (2010), by Nicole R. Roberts
- The consummate curriculum for the undergraduate graphic design student in the United States (2011), by David Short
- Culturemarks: brand imagery as an American visual language (2011), by Elizabeth S. Heywood
- Style for the sake of substance (2012), by Judson Prescott Hermans
- Spontaneus: leveraging ubiquitous computing to create dialog in public space (2012), by Phillip Mark
These are a few (very rough) areas that I’d like to explore (so-far):
- The design educator’s challenge to stay ahead in an ever-changing field.
- How important is graphic design curriculum?
- Can enthusiasm and passion be taught in graphic design?
- Developing a curriculum for an ever-changing field.
- Technology vs. Conceptual thinking. Which is more important to teach young designers?
- How to teach problem solving to design students?