“The legendary game designer Sid Meier once defined a game as, simply, ‘a series of interesting choices.’ Maybe that’s the secret genius of stupid games: they force us to make a series of interesting choices about what matters, moment to moment, in our lives.”

http://www.nytimes.com/2012/04/08/magazine/angry-birds-farmville-and-other-hyperaddictive-stupid-games.html?_r=1&pagewanted=all%3Fsrc%3Dtp&smid=fb-share