Ellie Zenhari

Ellie Zenhari ITGM 755

Revised Low Fidelity Prototype & Step by Step Documentation

Hello everyone,

1- This is the latest video walk through on my low fidelity visual component for my thesis project. I look forward to your feedbacks.

2- You can also download the step by step documentation that covers all the different settings in my prototype.

http://elliezenhari.com/765_website/camera_breakdown.pdf

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Revised Thesis Outline

Thesis Outline

I. Introduction

A. Thesis statement:
Conventional simulators and online instructional methods fall short in delivering higher order learning. By utilizing direct manipulation with real-time feedback, a learner can better understand how technical manipulation effect visual results, thus bridging the gap between abstract concepts and the theory behind those concepts.

Problem statement: Conventional simulators and online instructional methods fall short in delivering higher order learning

Proposed solution: By utilizing direct manipulation with real-time feedback, a learner can better synthesize cause and effect relationships, thus bridging the gap between abstract concepts and the theory behind those concepts.

II. Introduction to Cognitive Tools 

A. History of Cognitive Tools
B. Advantages of Using of Cognitive Tools
1. Facilitated understanding of complex topics
2. Increased familiarity with Interface
3. Encourages website exploration to users familiar with the metaphors used in the website.

C. Dis-advantages of Using of Cognitive Tools
1. Can be misleading to the visitors not familiar with the metaphors used.
2. Cognitive Tools are incomplete.
3. Can become outdated quickly.

D. Experts & Research
1. Alan Cooper
2. Donald Norman
3. Kenneth Craik
4. David H. Jonassen

III. Introduction to Direct Manipulation 

A. History Of Direct manipulation
B. Advantages of Direct Manipulation
C. Dis-advantages of Using Direct Manipulation
D. Experts & Research

1. Alan Cooper
2. Donald Norman
3. Colin Ware
4. James P. Gee

IV. Visualization Tools

A. History Of Visualization Tools
B. Advantages of Visualization Tools

1. Facilitated understanding of complex topics
2. Increased familiarity with Interface
3. Encourages website exploration to users familiar with the metaphors used in the website.

C. Dis-advantages Visualization Tools

1. Can be misleading to the visitors not familiar with the metaphors used.
2. Cognitive Tools are incomplete.
3. Can become outdated quickly.

D. Visualization Tools Examples

1. Yahoo body map
2. MacSpartan Visualization tool
3. Adobe Kuler
4. TheSim Cam
5. Camera Simulator
6. Cam Sim

D. Experts & Research

1. Alan Cooper
2. Donald Norman
3. Colin Ware
4. James P. Gee

V. Visualization Tools In Education

A. History Of Visualization Tools In Education
B. Advantages of Visualization Tools In Education

1. Facilitated understanding of complex topics
2. Increased familiarity with Interface
3. Encourages website exploration to users familiar with the metaphors used in the website.

C. Dis-advantages Visualization Tools In Education

1. Can be misleading to the visitors not familiar with the metaphors used.
2. Cognitive Tools are incomplete.
3. Can become outdated quickly.

D. Visualization Tools Examples

1. MacSpartan Visualization tool
2. Camera Simulator

D. Experts & Research

1. David H. Jonassen
2. Will Constello
3. James P. Gee

VI. Proposed Solution

A. An application that promotes higher learning through:

1. Direct manipulation
2. Direct interaction
3. Immediate visual feedback

direct interaction and manipulation which provides immediate visual results.
B. Advantages of Visualization Tools In Education

1. Facilitated understanding of complex topics
2. Increased familiarity with Interface
3. Encourages website exploration to users familiar with the metaphors used in the website.

VII. METHODOLOGY OF SOLUTION

A. Design the low fidelity in Photoshop and Illustrator
B. Program the simulator in Flash and HTML5
C. Test the rough prototype in beginning photography classes
D. Collect Data
E. Make revisions
F. Additional Testing

A. Evaluate and assess the effectiveness of the application in promoting higher learning through:

1. Class projects
2. User Testing
3. Student Outcome

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Revised Thesis Statement & Abstract

Thesis Statement

Conventional simulators and online instructional methods fall short in delivering higher order learning. By utilizing direct manipulation with real-time feedback, a learner can better synthesize cause and effect relationships, thus bridging the gap between abstract concepts and the theory behind those concepts..

Abstract

Studies have shown that human beings acquire more information through vision than all the other senses combined. Visualization and mind tools provide the ability to translate our mental images into rough, tangible, and digital representations of those images, so that we can better understand our thoughts and more actively engage in the development and exploration process of what we are learning and why we are learning it.
However, visualization tools alone can’t promote higher order thinking, problem solving and analytical skills based on the learner’s unique mental vision and experiences. according to studies and research on cognitive tool’s impact in education, when computer technologies are used as the primary source of acquiring information, the learner can actually develop deficiencies in critical thinking and learning skills, making them passive learners.

To engage students in critical thinking and improve higher order learning, this paper proposes building a customized application as a visual, mental model through direct manipulation and interaction with a virtual digital camera for online beginning photography classes. By allowing the learner to manipulate the virtual settings and dials and instantly see changes and results on an image, the student can visually and directly learn about abstract technical photography concepts, such as film, shutter and aperture settings, helping them to immediately establish a relationship between how the interaction of these settings can affect the overall image.
What makes this application a more powerful learning tool than standalone applications or traditional online textual lessons is that through direct manipulation providing immediate visual feedback, the learner can instantly bridge the gap between abstract technical photography concepts and the theory behind those concepts.

Furthermore, through “ self directed learning,” students can actively engage in interpreting, analyzing and acquiring new knowledge, which helps to promote understanding and allows them to communicate more clearly their unique mental vision through photographs.

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