Last Monday I presented my concept for PandaBlocs for the iPhone and iPad at SCAD, as part of my final project for the semester.The game itself is inspired by the original PandaBlocs by Ova Studio, an educational construction game for kids.
A few weeks after our visit to Christophe and Slimane’s studio in Sheung Wan, I tried to figure out a way to translate their game’s inherent element of symbolic play into a videogame.
I took up one of their suggestions to make the panda on the original box-art a part of the game and experimented with the idea (besides, who doesn’t like pandas?!). After three weeks I ended up with a fully developed concept..
..and an awesome game!