thesis
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I really learned a lot about myself and my ability to put in 20-hour days this quarter (due to taking 3 classes, minimal sleep, a job, and 2 kids). The process of discovering and narrowing down a thesis was demanding and at times flustering. Read the rest of this entry »
Tags: contemplative, thesis
Ethical Persuasive Technology as a Cultural Force
Integrating the components of persuasive technology and technological mediation provide an effective framework for designers to create ethically responsible artifacts. This study will clarify the opportunities for valuable insight gained through understanding how digital environments influence society and culture. Read the rest of this entry »
Tags: ethics, methodology, persuasion, thesis, user experience
New Introduction:
Digital technologies and their social capabilities are reshaping how we, as a culture, work, live, and play. This cultural shift to mobile computing positions users to interact and engage frequently with digitally designed products, referred to as artifacts. The role of the designer in human-computer interaction is that of an experiential guide for the development of artifacts. Read the rest of this entry »
Tags: graphic design, phenomenology, structure, thesis
Sample Space Of One:
A Critical Theoretical Framework
Thesis Statement
Through digital environments, graphic designers mediate perceptions and create conduits to meaning. This leads to designs that collectively represent and guide social participation. However, when considering the individuality of human experience, objective reality is rarely considered. Cognitive phenomenology affords a critical theoretical framework for current design practices. Read the rest of this entry »
Tags: graphic design, phenomenology, structure, thesis, user experience
Just when you think you have it all figured out, there is so much more. And in my case, that “so much more” is every bit as fascinating as what I started with. I am far more intrigued and invested in my topic now. The interviewees I spoke with were both extremely well educated and published in the areas of user experience design and in subjective perspective research. Read the rest of this entry »
Tags: graphic design, interview, phenomenology, thesis, user experience
Original Thesis Statement:
Through digital environments, graphic designers mediate perceptions and create conduits to meaning. This leads to designs that collectively represent and guide social participation. However, when considering the individuality of human experience, objective reality is rarely considered. Phenomenology affords a critical theoretical framework for current design practices. Read the rest of this entry »
Tags: graphic design, phenomenology, research, structure, thesis
Oh the insanity of bibliographic services. After a personal referral, I decided to try Zotero. I downloaded the product and watched at minimum an hour of ‘how-to’ videos. I can say that I found duplicating the videos in a trial and error fashion has not been very successful for me. The question on everyone’s mind is.. (or should be).. program error or user error? Read the rest of this entry »
Tags: bibliography, organization, thesis, zotero