The purpose of this document is to provide selected pieces from my portfolio that will simplify the process of skill evaluation for my peers. Although some of my best work has been done in the Research & Development labs of Toyota and Honda, many of these projects cannot be displayed because of their confidential nature. Many of these projects, if shown, would demonstrate skills in the development of iOS applications that push current perceived boundaries, gesture recognition, augmented reality, voice recognition, and integration with external hardware.
This document will display selections from my website, published iOS applications, Flash interactive media, and digital modeling projects.
Work 1: Duane Cash Portfolio Website
This website was created to exhibit visual and interactive components of my portfolio. Users can interact with the website like an iPad, complete with a Home button, swipe features, icon animations, and a search feature. The website exhibits selected works, resume and contact information. Dreamweaver was used to create the website. JQuery was used to create the interactivity.
Work 2: Pennies from Heaven – iPhone Game
This iOS game in the App Store offers two mode of play – tilt or touch. Players try to catch pennies (and dimes) falling from the sky in a metal cup in an effort to achieve the highest score. Players should avoid catching rocks because it damages the player’s cup. As levels progress, the gameplay gets faster and faster until it reaching a wild frenzy.
The game was created using the iOS SDK and Objective-C and uses the accelerometer for the “tilt” mode.
Pennies From Heaven (iOS)
Pennies From Heaven (iOS) – gameplay
Work 3: Cool Tweets 2 – iPhone app
App Store Link: https://itunes.apple.com/us/app/cool-tweets/id382313769?mt=8
Cool Tweets 2 is an iPhone app that lets users store their favorite Twitter searches in one place. With a simple click of the “Tag It!” button, the cool tweets are stored. Users can easily access their favorite searches from the main screen. Cool Tweets lets out a “chirp” when opening the user’s favorite content.
This iOS application was created using the iOS SDK and Objective-C.
Cool Tweets 2 screenshots
Work 4: Burger Buster
In Burger Buster, you play as Buster, a rapid-order chef who fulfills customer orders as quickly as he can. As Buster, you memorize the order and then go to work making the Burger, selecting the fries, and filling the drinks by the time the customer reaches the Pick Up window. If you bag the proper items, you can continue the game. If you bag the incorrect order, then it is game over for Buster.
This game was created in Flash using Actionscript 3.0. The game is hosted on Kongregate.com.
Burger Buster menu screen
Work 5: Junodi Soccer Challenge
Game Link (Flash EXE game): http://www.junodi.com/games/JUNODI_Soccer.exe
JUNODI Soccer Challenge is a Flash game that challenges players to kick a soccer ball to make as many goals as they can before the time runs out. A goalie blocks the players’ kicks and as the player scores goals, the computer improves at blocking the kicked ball. Once the time runs out, the player is assessed according to their score performance.
This game was created in Flash using ActionScript.
Work 6: “Scorpious” ship model
This ship model was created as a vehicle for a 3D game called Mechroids. The model sheet with various views of the player ship model is shown below. The model was created using Maya 2010 and demonstrates 3D modeling and lighting effects for asset creation.
“Scorpious” Maya ship model